June 26th, 2009
The script.aculo.us 2 alpha is out! Check it out now at scripty2.com. As you would expect, it brings a lot of change and new features.
scripty2: for a more delicious web

As the effects framework forms the base for all the eye candy in any UI elements, it’s the logical first step towards a complete scripty2. But what’s in that, and how will the complete thing look like?
scripty2 will consist of three parts:
- scripty2 fx: the framework for DOM/CSS-based visual effects
- scripty2 ui: user interface behaviours (not in right now)
- scripty2 core: helpers for a more delicious developer experience
Alpha!
In this release, the focus has been on the effects engine, with the UI parts still pending a rewrite (there will be a lot of really cool stuff coming for the UI part, but more about that later).
Even in alpha, the effects engine can now do so much more, with less code to write. Check out the source code to the cards demo to see what a mere screenful or two of code can do now!
And we’re actually using it in our own live projects, like twistori and freckle time tracking, so it’s pretty damn stable already.
Docs, Docs, Docs
If there’s one thing I’ve learned over the years of maintaining an open source software project, than it’s that Wikis just don’t work (except if you’ve millions of users). It’s too much of a hassle to keep the spam out, not synchronized to the software version cycle, full of comments by well-meaning people that sadly don’t understand open source communities or the spirit behind free software, and numerous other problems.

That’s why scripty2′s documentation is made with PDoc, a system where the documentation is written directly in the source code using specially formatted comments, augmented by interactive examples– why not use the web what it’s good for and look beyond just descriptions? After all, this is a JavaScript effects framework!
As a bonus, there’s up-to-date offline documentation always at your fingertips, so regardless if you’re on a plane or train you can always browse the docs.
A rewrite?!
Yes, it’s all new. The old code was just to crufted and packed with workarounds for browsers no one uses any more, so I’ve decided to start anew and write the effects engine from scratch. With all the knowledge gained from years of using the effects
on various projects, it’s now ready for the future (and it looks bright!).
Also applied are the results of Amy and my research for our ebook on JavaScript performance (please buy it to support scripty2 development, get $5 off the beta release with the “GOSCRIPTY2″ discount code, but hurry as we’re pushing the final version soon!).
As a bonus, the minified and gzipped version of scripty2 is a mere 5k in size. That’s a lot of animation features in a very, very small package.
The scripty2 download comes with minified versions of Prototype and itself.
Here’s the reasoning behind the rewrite:
- Start from a clean base: remove cruft and have a smaller codebase.
- Features and extensibility: have a more open and flexible code model to allow for some real interesting features (for example, you can swap the whole timing engine with your own).
- It’s fun to do something new: maybe the main reason is that I like to hack. So.
Keep in mind that the old code still works great on thousands of sites all across the web, including some of the biggest and most frequented.
Rename to scripty2
I like the script.aculo.us name and will use it in the future too, but it was time to update the name to make it easier to spell it and lead to less confusion about the domain name (others agree). I’d love to hear feedback on the new name!
Development resources
scripty2′s development is proudly hosted on Github, there’s a bugtracker at Lighthouse and last but not least, a developer mailing list on Google Groups.
I’d like to invite everyone that’s interested in joining the development efforts by reporting bugs, submitting patches, maintainig tests and writing documentation and demos (if you come up with a really cool demo, I’d like to include it on the scripty2 demo pages).
Have fun building a more delicious web!
June 9th, 2009
Years ago it was Netscape vs. Internet Explorer who fought for the throne of being the most popular browser. We all know how it ended, with the latter prevailing through a mixture of then-better technology (Internet Explorer 4 was ahead of its time) and questionable business practises (like too-tight OS integration).
The wind of innovation subdued, and browsers stayed as-is for a long time, despite efforts of various comittees to introduce new stuff to the Web.
Now, with Web-Two-Oh-And-Beyond, there’s a new browser war raging, and this time it’s mostly about real technical innovation, rather than adding proprietary stuff left and right.
And finally, browser user interfaces are taking real steps forward.
What to look for in a browser?
I’m doing a little ranking on these with both user experience and developer-friendliness in mind. Let’s see if we can find a winner here!
I’m looking at several things, which are:
1. Performance: JavaScript performance, standards compliance, support for advanced layout features (typography, various CSS options), rendering speed, memory friendliness and overall snappiness.
2. User Interface: Subjective beauty and usefulness, that is, does it rock?
3. Developer Tools: Are there developer tools available, on how useful are they?
Contenders
Snappiness: Oh my, it is fast. With the new Nitro JavaScript engine, and tons of improvements to the page rendering engine, Safari runs circles around most other browsers.
Safari was first to implement various design and typography-centric features, like support for color profiles, PDF rendering and various CSS3-based layout awesomeness. It passes the Acid3 test with 100%.
Does it rock? Yes, the User Interface is great, with the “Top Sites” view and graphical, screenshot-based history browsing, next to solid tab-based browsing. I’ve experienced a couple of weird crashes, which is a throw back into the Safari 1 era, but I’m sure that will be fixed soon.
Developer tools: Safari 4 now includes a widely Firebug-compatible API, which works great. The resources panel’ visualization of latency is incredibly useful. Plus, it’s stunningly beautiful, not a thing that can be said about most developer tools.
Snappiness: Okay on the PC. Lame on the Mac. The actual page rendering and JavaScript performance is pretty good (and will be much improved in the upcoming version 3.5), but the launch time on the Mac is pretty much unacceptable. The same goes for opening a new window.
Because Firefox’s interface is rendered in all HTML/CSS/JavaScript it will benefit a lot from the improvements in Firefox 3.5. Acid3? 71%.
Does it rock? The user interface seems a bit uninspired, compared to the eye candy that’s in Safari and Chrome, but it’s much cleaner than Internet Explorer. The URL bar’s shortcuts are pretty great, and lots of people swear by it.
Developer tools: The top of the pack. Firebug alone revolutionized the way most web developers work today, and there’s a bunch of other plugins available. But foremost, Firebug, which is a plugin, also has a plugin architecture, so there’s plugins for the plugin. And they are very useful (I can recommend YSlow and Firecookie). However, since Firefox 3.0, Firebug is a bit on the buggy side and tends refuse to work sometimes (in that case a fallback strategy is to use Firefox 2 and earlier versions of Firebug).
Snappiness: Launches instantly and browsing feels very snappy. The V8 JavaScript engine is almost on-par with Safari’s nitro, and the rendering speed and quality is great.
It almost passes the Acid3 test, with 99%.
Does it rock? The tabs-on-top work great, and the isolation of each tab as a seperate “browser instance” should by envyied by the other contenders, as it makes browsing much more scalable and stable.
A run-away JavaScript or crashing page can’t hurt your other tabs (ever had twenty tabs open and lost them all in a browser crash?).
Developer tools: Not so good. While it includes WebKit’s console, HTML browser and Resources panel, it’s not as tightly integrated as on Safari (or example, you’ve to reload to get results in the Resources panel, which might distort what actually is going on).
And for JavaScript debugging, there’s just a text-based console, which is not too useful.
Snappiness: It’s quite fast, especially when compared to previous versions. Though, it’s nowhere near the perceived speed of Chrome. All that doesn’t matter though, because the user is constantly interrupted with requests to help the browser out. I’m sure Joe User knows what “MSXML 3.0 SP11” is and can make an informed decision whether to download it or not.
When running the Acid3 test, there’s a big bold “FAIL” stamped on the screen, and it merely gets 20% of the tests right.
Does it rock? Hardly. The interface just doesn’t play nice and gets in the way all the time, especially when you launch it for the first time. Sometimes, on part of the browser doesn’t know what the other part does, such as when you’re debugging some JavaScript and the browser thinks that the script takes too long to execute. That’s called a breakpoint, duh.
And why is there a “Safety” menu? That doesn’t instill great confidence in me. And, no, please spare me with those surpise dialog boxes, asking me stuff and interrupting my workflow. Plus, what’s that stuff with the mode switching and the download of “compatibility updates”? Is it not compatible by default?
Does Microsoft really think that users will click a “broken page” icon? Get real, please.
Developer Tools: A clone of Firebug, minus the Network panel, but with interface annoyance added. Why is the HTML tree representation in a treeview that doesn’t wrap? Lots of awkward choices here, but all-in-all not bad. At least, the eighth version of IE now knows exactly where a JavaScript error happens, and provides you with a pretty good built-in debugger.
And the winner is…
We have a winner! And it is Safari 4. This is the browser I use for casual browsing and most development tasks. The runner-up is Firefox, mostly for the development plugins.
If—and I’m speaking hypothetically—I’d use Windows on my daily work machine, I’d probably pick Google Chrome for my casual browsing activities, and Firefox for development.
P.S. I’m coauthoring “JavaScript Rocks!”, a book on JavaScript performance, which touches the topics discussed in this article, and tells you what’s the best way to write, serve and optimize JavaScript-using web sites and web applications for the modern browsers! Download your PDF now (save $5 while we’re in beta!)—we’re launching the final book very soon!